Global Interactive Technologies, Inc.
Global Interactive Technologies, Inc., through its subsidiary, operates as a technology-focused platform company in South Korea. The company operates and develops Faning, a digital fan engagement platform designed to support online fan communities, content discovery and sharing, user interaction, multilingual communication, user-generated content, and digital engagement experiences among mobile and web-based services. It also operates fandom services through its primary domains, Faning.xyz, and Faning.co.kr. The company was formerly known as Hanryu Holdings, Inc. and changed its name to Global Interactive Technologies, Inc. in December 2024. Global Interactive Technologies, Inc. was founded in 2018 and is based in Seoul, South Korea.
| Period | EPS | Revenue | FCF |
|---|---|---|---|
| 2026 Q2 | -0.25 | $126 | -$507,179 |
| 2026 Q1 | -0.14 | $96 | -$51,740 |
| 2025 Q4 | -0.77 | $65 | -$55,376 |
| 2025 Q3 | -0.17 | $1,838 | -$166,176 |
| 2025 Q2 | -0.22 | $29 | -$433,315 |
| 2025 Q1 | -0.20 | $0 | -$96,330 |
| 2024 Q4 |
| -1.54 |
| -$198 |
| $204,219 |
| 2024 Q3 | -0.19 | $0 | -$170,376 |